Splinter Cell: Chaos Theory Xbox review

By Randolph Ramsay on 04 April 2005

Tags: cell | chaos | fisher | game | review | sam | splinter | theory | xbox

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First of all the graphics are pushing the designed limit for the Xbox. I didn't even know the Xbox can shell out all the lighting effects and dynamic wheather system. While the fighting AI is very intelligent, the rest of the time the enemy AI is just plain stupid. You shoot out a light and they stand there saying "Who did that," just asking to get there neck snapped. Although this is true enemies are very hard to get p****ed by, you have to think, and the best part is there are so many ways to complete a level. The moves that Sam Fisher packs are useful and there are so darn many. If you want to get in a certain position, you can do it. There are so many ways to sneek up on your enemies. This is one of the greatest games I've ever played. It has a slow storyline for those Halo fans (Me), but still a very good game.
16/08/2005 06:34 PM
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