ATI Radeon HD 3870 X2

The good:

  • Competes well against Nvidia's high-end cards

The bad:

  • Its drivers need work

The bottomline:

The ATI Radeon HD 3870 X2 shows promise, but we would still wait until AMD works out the kinks before handing over your hard earned.

Editors' rating:

7.3/10

AMD's ATI Radeon HD 3870 X2 graphics card claims to deliver best-in-class 3D performance at a similar price to the comparable card from Nvidia. We would feel much more strongly about this card if ATI had the drivers to back up this card's hardware prowess, especially thanks to ATI's spotted history with drivers, let alone CrossFire support. While CrossFire X support is promised in the future (for a total of four GPUs working in tandem), we don't expect to see decent performance returns if it does appear, as even the current dual support returns variable results.

The fundamental issue comes from the 3870 X2's nature -- it uses two GPUs on the one graphics card. While technically this means that it should be able to harness the power of two GPUs (in this case using ATI's CrossFire technology), it also means that it is subject to all the flaws in ATI's CrossFire driver, and whether a game will support dual-GPU rendering or not. When it works, it tends to work well, as you can see from the graphs below. When it's not supported, suddenly you've got a whole GPU doing nothing, and you're left wondering why you didn't just purchase the single 3870 instead.

  ATI Radeon HD 3870 X2 (R680) Nvidia GeForce 8800 GTX (G80)
Lowest current price $449 $449
Manufacturing process 55nm 90nm
Transistors 666 million (per chip) 681 million
Core clock 825MHz 575MHz
Stream processors 320 (per chip) 128
Memory 512MB (per chip) 768MB
Memory speed (data rate) 900MHz (1.8GHz) 900MHz (1.8GHz)
Memory Interface 256-bit 384-bit

On Unreal Tournament 3, for example, you can see that the Radeon 3870 X2 beat the GeForce 8800 GTX by a good 8 frames per second on average. Like this title, some PC games will benefit from Crossfire and the two-chip design, allowing you to play them at very high resolutions and image-quality settings.

Unreal Tournament 3
(Longer bars indicate better performance)
1,600 x 1,200, 4x anti-aliasing, 8x anisotropic filtering, high quality   
Nvidia GeForce 8800 GTX SLI
121 
ATI Radeon HD 3870 Crossfire
75 
ATI Radeon HD 3870 X2
74 
Nvidia GeForce 8800 GTX
66 
ATI Radeon HD 3870
47 

On Call of Duty 4, though, the Radeon HD 3870 X2 didn't get any faster than a single Radeon HD 3870, and both results are slower than a single GeForce 8800 GTX. We suspect this has to do with AMD's Crossfire drivers and the way they apportion the processing of the smoke effects on the screen during GameSpot's testing. GameSpot tried testing on another Call of Duty level with less smoke and saw a 60 percent performance improvement. The slowdown appears to be specific to Call of Duty 4, so you shouldn't worry too much about particle effects in other games killing your frame rate, but the issue here illustrate that, like SLI, Crossfire is susceptible to quirks, and is not always a perfect solution.

Call of Duty 4
(Longer bars indicate better performance)
1,600 x 1,200, maximum quality   
Nvidia GeForce 8800 GTX SLI
105 
Nvidia GeForce 8800 GTX
75 
ATI Radeon HD 3870
62 
ATI Radeon HD 3870 X2
62 
ATI Radeon HD 3870 Crossfire
60 

Crysis, of course, is the big daddy of current PC games. It has DirectX 9 and DirectX 10 modes, and no single graphics card has been able to deliver acceptable frame rates in it at high settings. As the scores for the Radeon HD 3870 X2 show, it appears that even two chips can't get the job done. It's faster than the GeForce 8800 GTX and a single Radeon HD 3870, so the 3870 X2 does in fact benefit from its two chips in Crysis. Unfortunately, that's not enough to push it into the promised land of 60 frames per second in either DirectX 9 and Windows XP or in Windows Vista and Direct X 10 with an updated driver.

What's interesting is that even though Crysis is often held up as the poster child for DirectX 10 gaming, DirectX 10 itself does not appear to be the chief factor in why this game is so challenging for current hardware. We suspect game developers will continue to add DirectX 10 features to their games slowly, but in the mean time, DirectX 9 can still challenge even brand new 3D hardware. The solution for now is to dial down the image quality and the resolution, at which point you should be able to achieve a more playable frame rate.

Crysis (Windows XP)
(Longer bars indicate better performance)
1,600 x 1,200, high quality   
Nvidia GeForce 8800 GTX SLI
45 
ATI Radeon HD 3870 X2
35 
ATI Radeon HD 3870 Crossfire
34 
Nvidia GeForce 8800 GTX
31 
ATI Radeon HD 3870
24 

Crysis (Windows Vista)
(Longer bars indicate better performance)
1,600 x 1,200, high quality   
ATI Radeon HD 3870 X2 (Beta 8-451-2-080123a)
30 
ATI Radeon HD 3870 Crossfire (Beta 8-451-2-080123a)
28 
ATI Radeon HD 3870 X2 (Beta 8-451-2-080108a)
20 
ATI Radeon HD 3870 Crossfire (Beta 8-451-2-080108a)
18 

On top of performance, the Radeon HD 3870 X2 brings with it a few advanced features, some that matter, some that don't. Probably the most important is its PCI Express 2.0 support (although this is somewhat hobbled by the PCI Express 1.1 interconnect used to join the two GPUs). You can still use the Radeon HD 3870 X2 in current generation PCI Express 1.0 slots, but with added PCI E 2.0 capability, this will open the card up for forthcoming motherboards with these next-gen slots and their wider data bandwidth. Like DirectX 10, PCI E 2.0 is a forward-looking feature, but especially if you pair up two X2 cards in a CrossfireX configuration (ATI's 3 three and four-3D chip technology, available as soon as driver and motherboard support allows), all that 3D processing capability may very well need a fatter data pipe to feed it enough information. Time will tell.

Like its other 3000-series 3D cards, AMD also touts the 3870 X2's DirectX 10.1 support. Do not buy this card for that reason alone. No games use DirectX 10 yet to full effect. DirectX 10.1 (which adds only a few graphical tweaks beyond vanilla DX10) is even farther away. Having that capability now only ensures that some day when DirectX 10.1 games arrive, this card will technically support those features. But by that time both ATI and Nvidia will likely have released newer cards in this price range. Adding DirectX 10.1 support is harmless, and we always welcome future-proofing, but it won't show its value until likely 2009.

Otherwise, the Radeon HD 3870 X2 comes with most of the common features we expect from 3D cards these days. It has full HDCP-compatibility, so you can use it in systems that have a protected Blu-ray or HD DVD optical drive. You can also use the Radeon HD 3870 X2 to power two displays, including two 30-inch LCDs, each at 2,560x1,600.

Installing the Radeon HD 3870 X2 doesn't require anything beyond a power connection, a PCI Express graphics slot, and room for a double-wide 3D card. You'll need a typical six-pin power connection to your PC's power supply. The card also has a separate eight-pin connector, which you'll need to use if you intend to overclock it. AMD makes no official power supply recommendation for a single 3870 X2, although its website does suggest at least a 550-watt power supply for two standalone Radeon HD 3870 cards. We suspect you wouldn't want to go any lower than 450 watts or so for a single 3870 X2, especially if you paired it with a quad-core CPU.

The only other thing we'll add is that the 3870 X2 is one of the heaviest 3D cards we've encountered. It weights a hefty one kilogram. Its weight won't affect DIY hobbyists that much, just be sure to use those bracket screws. System builders who have to ship systems to customers will have a harder time. We suspect the use of card retaining brackets will become more popular this year.

Thanks, as always, to James Yu and Sarju Shah at GameSpot for their benchmarking expertise.

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