EyeToy: Kinetic PS2 review

By Randolph Ramsay on 06 October 2005

EyeToy camera quirks aside, Kinetic is a fun title that should find appeal outside of the typical gaming audience. That said, like any other form of exercise, it's only as effective as how much effort you put into it.

3.0
  • Good: Will make you work up a sweat • Virtual trainers are helpful and explain the exercise moves you're doing in detail • 12-week program gives your exercise structure • Good mix of exercises available to do • Innovative use of the EyeToy camera
  • Bad: EyeToy camera recognition lapses may leave you frustrated • No other structured exercise option apart from 12-weeks
  • Specs: Sport • See more specifications
  • RRP: AU$60.00
EyeToy: Kinetic's price of AU$59.95 is for the game only. EyeToy: Kinetic bundled wity an EyeToy camera retails for AU$99.95.

"Exercise" and "gamers" are two words that look odd together. Sure, as a community, computer game-a-holics have the most nimble and dexterous thumbs you'll find anywhere, but our other physical attributes are hardly what you'd call Brad Pitt-esque.

That's because for the most part, serious gamers spend time that could be used for exercising, well, playing computer games. That's who we are. That's what we do. Not that we're all dreadfully overweight slobs who have to wash ourselves with a rag on the end of a stick -- far from it. We're probably just not as toned as Joe Q Gymjunkie is.

Which presents Sony's latest EyeToy title, EyeToy: Kinetic, with an interesting hurdle to overcome. EyeToy: Kinetic aims to get gamers off the couch and into a regular fitness routine that uses elements of aerobics, tae kwon do, tai chi and more. Gamers (or should that be exercisers?) use the PlayStation 2's EyeToy camera to interact with objects on their TV screen in a 'virtual' workout. There are even 'virtual' fitness trainers in Kinetic to instruct you in how to move, as well as to provide motivation and even scolding should you miss too many exercise sessions.

To be fair, the EyeToy camera and its previous games have done an admirable job of getting players to move their bodies so far, but Kinetic is the first time it's actually being labelled as ''exercise" rather than just for fun. That's surely quite a hurdle for some gamers to overcome. If it feels too much like work, will we still do it?

I know it was a hurdle I didn't exactly leap across enthusiastically at first. So much so that I made my partner play Kinetic when I first bought it home. I had a perfectly valid reason, of course -- how could I take notes and exercise at the same time? So with spurious reasoning as my out, it was left to her to move, stretch, punch, jump and gyrate to every word of Kinetic's virtual instructor. I sat on the couch and diligently took notes, having only a soft drink (I'm pretty sure it was Diet Coke) and some Twisties to nourish me through what looked like an exhausting workout.

The bottom line was that she enjoyed it, with Kinetic giving her a decent workout that she says was on par with previous gym aerobic sessions. But she cited some problems with Kinetic, problems which needed some hands-on experience to really understand. Damn. So steeling my resolve and gathering whatever shreds of stamina I had within, I stepped in front of the EyeToy camera.

Starting the game requires you to tell Kinetic some details, such as your height, weight and general fitness level. Once inputted, a player can choose to do one-off exercise routines or take part in the 12-week program. The PS2 automatically works out the ins and outs of the 12-week course for you, which usually requires two to three sessions in front of Kinetic a week.

Everything in Kinetic is aimed at making you believe you're actually undertaking a proper fitness regime. To start off with, there's the choice of a male or female "instructor" to guide you through. Each session is structured just as it would be in a real gym, with warm-ups, aerobic work, impact activities and warm downs all part of each routine. Kinetic features four "types" of exercises. Aero Motion and Combat zones help to increase the player's overall fitness level (apparently inspired by moves and stances from activities such as Tai Kwon Do, Modern Dance, Kick Boxing, Aerobics and Karate); the Yoga and Tai Chi inspired Mind and Body zone focuses on breathing, concentration and flexibility; and the Toning zone helps the player to tone specific muscle groups.

As with any EyeToy game, dignity is not a prerequisite: Kinetic had me flailing my arms and feet wildly in all directions to try and hit virtual hotspots, break down imaginary walls and guide light balls around a winding circuit. It was a workout for sure, but certainly not one I'd be comfortable for others to see. Dignity was certainly left behind, as was copious amounts of grace.

One sweaty hour later, I had finished my first session with EyeToy: Kinetic. I was tired and dripping sweat -- although that probably had more to do with my previous fitness level than the exertions Kinetic put me through. The experience all in all was quite convincing -- the virtual trainers were pleasant and helpful, explaining the routines and how they impacted various body areas. They even gave out advice on how to move in some of the workouts, and gave encouragement out when I (all too often) fluffed up an exercise.

But back to that problem my partner noticed and that I subsequently did too. EyeToys have always been skittish little pieces of technology, either being wildly sensitive to any colour and movement or being steadfastly ignorant of anything in front of it. On the normal sensitivity setting in Kinetic, we found it worked poorly in anything other than well lit conditions. On higher sensitivity, it would pick up far too much, such as a white doorframe in our house that it saw in the background. That doorframe caused many an expletive to fly out during our Kinetic sessions, as the game (we should really stop calling it that) would consistently assume that doorframe was a person and ruin our exercises. Of course, this has more to do with the technology behind the EyeToy camera than any real failing of Kinetic's.

As an exercise program, EyeToy: Kinetic is a winner -- it's got a great mix of workout routines, it can cater for an individual's fitness level and its trainers are appealing without being pushy. Those with a keen interest in their health will probably flock to it because of the convenience it offers, opening up the PS2's audience far beyond the regular games player.

But the question remains -- will gamers, those used to sitting rather than doing -- get off the couch for Kinetic? The answer, in my case at least, is a resounding maybe. Since my initial sweatfest, I've completed only two more Kinetic sessions, earning a reprimand from my virtual trainer. I'll probably go back for more -- goodness knows I need the exercise -- but there are so many other games to play....

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Topics: australia, kinetic, eye, toy, ps2, 2, playstation, review, game, eyetoy

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Comments (11)

  • CRW gave 8/10 on 31/03/2008 11:28 Report abuse

    I had never heard of it before and I was sceptical at first when I bought it after seeing it in the store, the guy at the store said that they have had the same 3 boxes sitting on the shelf for 2 years. When I was setting it up, was frustrated at first because the motion was not working, but this was because I was too close to the TV. However, once I got it set up properly I thought the game was really good. Great work out. Only whish they made more games for it. Very surprised that it is not more popular.

    • Good: Great work out. Camera is pretty accurate once you have it set up correctly.
    • Bad: Picks up things in the background if you do not have a flat surface behind you. Need a large amount of room.
  • georgina gave 2/10 on 20/11/2006 07:59 Report abuse

    DO NOT USE THIS GAME - IT IS DANGEROUS - I HATED IT (it wouldn't let me go down to 1)

    • Good: none.
    • Bad: I passed out using this
  • Anonymous gave 1/10 on 11/01/2006 11:03 Report abuse

    good workout

  • elizaix gave 1/10 on 23/12/2005 04:54 Report abuse

    Awesome workout

    I am fit and go to the gym regularly and this game gave me an awesome cardio workout! Finally a game that gets you off the couch!!! My only negative comments are that the initial loading time is excessive and there has to be a better way to get navigate the minigames. Keep in mind you need to be able to stand at least 7 or 8 feet back directly in front of the TV in order to use it properly. To the post saying they gained weight...I suspect you weren't standing far enough away from the TV, i had that problem in the beginning.

  • Anonymous gave 1/10 on 07/12/2005 00:33 Report abuse

    GREat

    My friend has it and we did it at his home.
    Its so good it really makes you sweat and its fun to do!!

  • Anonymous gave 1/10 on 28/11/2005 05:54 Report abuse

    sounds like fun

    this game sounds like a fun easy way to keep me exercising daily and keep inshape

  • frederich wancalini gave 1/10 on 11/11/2005 15:04 Report abuse

    fun way to get fit

    this is excellent, really motivates me to do some exercise, don't know if it's worth the $60 though

  • Anonymous gave 1/10 on 03/11/2005 12:28 Report abuse

    A great game

    This 'game' is like a step into the future, a much more virtual game that actually pushes people to excersise.Those would gained weight obviously arent putting effort into the game and may not have a healthy all round diet outside the game. I recommend this for people if any age and weight, if you dont see results work harder!!!

  • Anonymous gave 1/10 on 01/11/2005 19:09 Report abuse

    a winner

    i loved it. worked up a sweat on the first effort. to the guy above who said go outside and play.......i do! but i also go to the gym. this is great for those who cant and for times when wet or hot. also its about time games werent just sitting in front of a telly getting lazy. my kids and playing and moving - a winner. if you put on weight then work harder or eat less!!!!!

  • Anon gave a review on 20/10/2005 14:28 Report abuse

    Don't buy - I actually gained weight !

    After playing this for a few weeks, I have actually gained weight...4 kg's ! Not enough action...go outside and play...

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