
'Bioshock'
Bioshock not only stands out as one of the best games I've played this year, but as an artistic double-whammy. On the purely aesthetic side, Bioshock presents incredibly beautiful art deco architecture and sublimely hideous character design. On the literary side, director Ken Levine presents a clever and insightful interpretation of Ayn Rand's Atlas Shrugged, asking how the Objectivist writer's novel would have played out if the characters were not nigh-infallible paragons. The game also presents many interesting questions about choice and humanity, though any further details would spoil the plot.
Artistic relevance: Objectivist commentary and interpretation, art deco aesthetics
Related artists: Ayn Rand, Hector Guimard
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BarryJones
15/10/2007 12:40 PM
This is the worst list I have ever seen in relation to computer games. It's like it was written by a man-boy who can't leave his limited teenage ideas behind. For god's sake, BioShock? And where the hell was the Nintendo stuff like Wind Waker. You even included a poor Zelda clone (Okami), ironically only because of it's surface level aesthetic.
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