
American McGee's Alice
American McGee hasn't had the best luck with games lately, considering the abysmal reception his Bad Day LA met. Back in 2000, though, Mr. McGee made waves with Alice, a direct but twisted sequel to Lewis Carroll's novels. The gameplay itself suffered from a variety of balance and variety issues, but the artistic direction was exquisite. The nightmarish, detailed levels felt like looking at Through the Looking Glass through a looking glass, and gave a wonderfully insane picture of what happens when Wonderland goes very, very bad.
Artistic relevance: An exploration and expansion of Alice in Wonderland.
Related artists: Lewis Carroll, Salvador Dali
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BarryJones
15/10/2007 12:40 PM
This is the worst list I have ever seen in relation to computer games. It's like it was written by a man-boy who can't leave his limited teenage ideas behind. For god's sake, BioShock? And where the hell was the Nintendo stuff like Wind Waker. You even included a poor Zelda clone (Okami), ironically only because of it's surface level aesthetic.
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