Play your own Xbox game
By Ina Fried on 15 August 2006
Microsoft is trying to turn hardcore gamers into Xbox programmers.
The company plans to show off a new set of developer tools that will let college students, hobbyists and others create their own games for the Xbox 360 console, for a Windows PC or both.
Dubbed XNA Game Studio Express, the free software is expected to be available in beta form by the end of the month, with a final product available sometime this holiday season.
"The tools we are talking about make it way easier to make games than it is today," said Scott Henson, director for platform strategy for Microsoft's game developer group. Microsoft will demonstrate the new software at Gamefest, a company-run show for game developers that takes place in Seattle this week.
The approach is similar to one Microsoft has taken with software development in general, selling its Visual Studio tools to professional programmers while making a more limited "express" version free to hobbyists.
Microsoft released the first version of its XNA tools for professional developers in March 2005, ahead of the Xbox 360's release the following November.
With the hobbyist release, the software giant is hoping to lay the groundwork for what one day will be a thriving network of enthusiasts developing for one another, something akin to a YouTube for games. The company, however, is pretty far from that goal.
In the first incarnation, games developed using the free tools will be available only to like-minded hobbyists, not the Xbox community as a whole. Those who want to develop games will have to pay a US$99 fee to be part of a "Creators' Club," a name that is likely to change. Games developed using XNA Game Studio Express will be playable only by others who are part of the club.
Next spring, Microsoft hopes to have a broader set of tools that will allow for games to be created that can then be sold online through Microsoft's Xbox Live Arcade. Microsoft will still control which games get published, and it'll get a cut of the revenue.
Down the road, probably three to five years from now, Microsoft hopes to have an open approach, where anyone can publish games, and community response helps separate the hits from the flops.
That would mark a major shift in the gaming world. While people have long been able to create their own PC software, console game titles have historically been created by a far more limited set of developers.
Everyone says they could do better if only they had a chance, says Envisioneering analyst Richard Doherty. Now gamers can match their skills with the pros, he said. "They may not have a popular game, but they can at least try it."
Plus, in creating a new outlet for enthusiasts, Microsoft is looking for one more way of winning the hearts and minds of the hardcore gamer set ahead of the release of Sony's PlayStation 3 and Nintendo's Wii, both due later this year.
Sony tried something somewhat similar with the original PlayStation, releasing in limited quantities a US$750 add-on kit called the Net Yaroze that let people write their own games.
Part of the impetus for expanding the pool of developers is the growing expense of making major video games. Many games take 18 to 36 months to develop Henson said, meaning big game companies only want to back sure hits. "Future titles look like existing titles," he said. "There's not a lot of branching off and taking risks."
A particular target of the new program is colleges, with Microsoft having signed up 10 universities to use the new software as part of their curricula, some as early as this fall.
Doherty said Microsoft is the biggest beneficiary of the program as the effort both helps tie gamers to the Xbox and potentially leads to new ideas.
"I think some new talent is going to come out of it," Doherty said. "I'm not saying it's going to be 'American Idol.'"
Topics: game, programmers, xbox, console, net yaroze, creator's club, xna game studio express, xbox 360, software, developers, gamers
Related Articles
Vapourware's greatest hits
Next-generation games console war heats up
Can Microsoft turn into Sony quickly enough?
Nintendo DS Lite engineers speak
Comments
-
CNET Editorial 15/08/2006
Be the first to comment on this story!
Post your own comment
Enter your personal information to the left, or sign in with your Facebook account by clicking the button below.
ConnectThe Explain Series
-
Get (laptop) smart before you buy
Win the numbers game and get the laptop that's perfect your needs as well as your budget!
-
Microsoft Windows® 7. Your PC, simplified.
Windows® 7 has been designed to be more reliable, more responsive, and to make the things you do every day easier.
-
Whereis® maps
If you’d like to get to know more of Australia, and do it safely, then check out Whereis® maps.
Must read
-
Live it up: 10 steps to get your Xbox online
For those Xbox Live newbies out there, CNET.com.au is here to help with...
-
Best televisions for gaming
So you've bought yourself a spanking new PlayStation 3 and you're thinking...
-
FAQ: How to play Xbox games on the new Xbox 360
Before you try to play an original Xbox game in the new Xbox 360, make...
-
Best Xbox 360 games
Microsoft's Xbox 360 is available in several different configurations to...
-
Xbox 360: Australian price list (updated)
There are now two main Xbox 360 bundle options available in Australia.







2%
2%



