Tag: assassin

Getting Steamed: digital distribution for games isn't there yet

Online distribution should be world-wide, and yet we're still thinking inside old market models.

Q&A: Infinity Ward's Grant Collier on Call of Duty 4

Infinity Ward studio head Grant Collier on creating Call of Duty 4: Modern Warfare, why they ditched the World War II setting, Mecha-Hitler, and why Live 360 versus PC matches don't appeal.

The depths of the uncanny valley

What are the factors that contribute to uncanniness -- this unusual quality of realistic-looking characters that can seem so discomforting when we see them in action?