Tags: manhunt, rating

Grand Theft Auto: San Andreas Preview #4

In Vice City, you could deliver pizzas on a little scooter for some extra cash. In San Andreas, you can invade people's homes in the dead of night to steal their luxury goods. We've got the full scoop.

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Grand Theft Auto: San Andreas Preview #5

Rockstar's latest tale of criminal mayhem won't just take place in the same, old urban sprawl. This time out, you'll hit the wide-open highway and check out every point in between the game's three major cities. Read all about it here.

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Grand Theft Auto: San Andreas

We stare down Rockstar's next entry in the GTA franchise, and offer up lots of previously unknown gameplay details and exclusive media on the upcoming release.

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Australian censors ban Manhunt

The Classification Review Board has voted 3-1 to ban the violent computer game Manhunt following an application by the federal Attorney General on the request of the Western Australian Minister for Justice.

Play: Games -- Manhunt banned, Doom 3 patched

Australian censors ban Manhunt, id releases patch for Doom 3, and packaging for Nintendo's portable DS player unveiled in this week's Play: Games.

Grand Theft Auto IV delayed to 2008

[UPDATE] Take-Two pushes back blockbuster to next year, saying "time-intensive" nature of dual-platform development; annual earnings estimate plummets by over $200 million.

The right to hit play

While Government bodies are allowing R18+ rated content on mobile phones, nothing has been done to remedy the situation with games, where a "maximum" rating of MA15+ applies.

Dark Sector banned in Australia

Digital Extreme's sci-fi themed shooter gets refused classification in Australia due to high-impact violence.

Censory Overload: Games censorship in Australia

How much does the right to choose what content you view mean to you, the consumer? GameSpot AU explores the thorny issue of videogame classification and censorship in Australia.

Getting Steamed: digital distribution for games isn't there yet

Online distribution should be world-wide, and yet we're still thinking inside old market models.