Thanks for the memories

About The Author

CNET Editor

Lexy spent her formative years taking a lot of photos and dreaming in technicolour. Nothing much has changed now she's covering all things photography related for CNET.

In the final CNET Australia podcast, we discuss Joe's love for the Nexus 7, social gaming, Polaroid-branded products and the kissing robots of doom.

Your hosts this week are CNET Australia editors Lexy Savvides, Michelle Starr, Joe Hanlon and Seamus Byrne.

This episode's topics of discussion include:

The podcast is broadcasted live each week at 12.30pm AEST via Mixlr. Tune in and leave your questions! You can also reach us through our Facebook page.

Theme music adapted from "There it is" by Kevin MacLeod, CC3.0.

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tsua posted a comment   

Hey guys, I just wanted to say I loved the show! Thanks for all the good times. Been listening since 2010.. I'm gonna miss it. Much love.


CL5LTD posted a comment   

I've always enjoyed Pulse & Digital Life for the Australian take on tech matters. US/UK podcasts talk about products we don't have and services not available in Aus so Pulse was far more relevant.

Having listened to every Pulse podcast I will miss it and look forward to whatever format it returns in.

Did the HP internet ePrinter ever recover from printing the entire 250 full colour page Ricoh sustainability report? :-)


CL5LTD posted a comment   

I've always enjoyed Pulse


Im Batman posted a comment   

farewell podcast, looking forward to what your return as in the future.


Lexy Savvides posted a reply   

Thanks Batman, looking forward to bigger and brighter things!


BrindiCruiser posted a comment   

I am sad about last podcast. Been enjoying the banter for the last year or so.


Lexy Savvides posted a reply   

Thanks for listening Brindi! Stay tuned :)


Potable Water posted a comment   

Keaton, so if a company is 110 years old, theres no possible way it can fail? Good point, well made.

I agree Nintendo will struggle in this new environment, they did well with the Wii, but can't imagine their new console making such a big impact, esp with mobile games taking much of the "fun" accessible space in which they operate. There's only so many Mario shirts I can buy to keep them going.


Chandler posted a reply   

Agreed - Nintendo did well with the Wii: but for me, it's now relegated to a party console, one that you whip out when friends come over and you play some Rayman, Guitar Hero or similar: the motion controls suit that really well in my opinion. But when I get home from work and feel like sitting down and playing a console, I don't want to have to be standing up waving my arms around. Because of that, I have bought hardly any games for it (not that I've bought many other games anyway...)

Nintendo's greatest asset in my opinion is their IP: Mario, Zelda and their ilk. If you want to play any of those, you HAVE to play them on Nintendo consoles. If Nintendo gave up the console game and licensed out their IP, I think they'd be in a much better place, especially with mobile gaming (have you seen how many Mario clones there are around?).

But I'm not a business strategist, and I would assume (and hope!) that Nintendo's already considered this...


Michelle Starr posted a reply   

Speaking of Zelda, I've been watching this like a hawk since last year. Argh.

I am not good at waiting.

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