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Thanks for the memories  July 26, 2012

Xbox no longer part of XBMC

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Craig was sucked into the endless vortex of tech at an early age, only to be spat back out babbling things like "phase-locked-loop crystal oscillators!". Mostly this receives a pat on the head from the listener, followed closely by a question about what laptop they should buy.

(Credit: XBMC)

Arguably the biggest catalyst for the media capabilities found in today's consoles, XBMC bids farewell to the original Xbox.

Starting life as the Xbox Media Center, many modded their Xbox purely for the sake of XBMC, which, with its impressive media-streaming capabilities, at the time put solutions like Windows Media Center to shame.

The open-source project has grown massively since then, covering Ubuntu, Windows, OS X and Apple TV codebases, as well as supporting dedicated hardware like the Broadcomm Crystal HD, all HD-capable solutions.

The original Xbox, however, has struggled to keep up with the breakneck development and additional features of XBMC, and today the XBMC team announced the official separation of the Xbox from the development tree.

"The Xbox has hard limits for what it can handle," the news post today stated. "Some users are satisfied with these limits, and we encourage them to use XBMC there if they are happy. But it is a popular misconception that official Xbox development is still taking place by the team, so we have decided to set it free. We have enough on our plates already, and worrying about a deprecated platform just increases our workload. A few days ago the Xbox branch was finally removed from our subversion repository."

Not all is lost for those happy with the Xbox version, though: a lone developer going by the name of "Arnova", who has been maintaining the Xbox version to date, is continuing to support the project at SourceForge.

The newest version of XBMC, 10.05, is meant to be released by the end of May, but given the list bugs yet to be fixed, it is more likely that we will see it in June.

Via xbmc.org



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